Steam Page and New DevLog!


Steam Page

Hi, everyone.

Finally, the game has its own page on Steam. A trailer for the game will be added soon.

https://store.steampowered.com/app/2351160/AirBorne_Sea/



This is not the final version of the page, it will change more than once and be replenished with new features. I will be glad to support in the form of adding to the Wishlist.


DevLog

  • Improved performance (increased FPS and game stability)

  • Improved game functions (was shitcode, now it’s more efficient shitcode, lol)

  • Added LOD, textures of different resolutions, etc.

  • Improved graphics (tweaked post-process, with weather settings, fog, etc.)

  • Implemented a bot on the ship that makes poom-poom on planes and can even shoot them down.

  • Improved loading of assets, including bullets, as it makes no sense to calculate each one, especially if it flies by.

  • Added sounds of shots, music, some SFX.

  • Added models to the background (now we are not always in an empty sea)

  • Improved saving progress, now it is more logical and seems to work correctly.

  • Added custom console for many functions and commands (including crosshair settings)

  • A lot of refactoring and processing, which are of little interest to anyone. :slight_smile:

P.S. There is still a lot of work ahead, thanks to everyone who supports me. At the moment, seeing a large number of wishlist is a priority for me and I will know that I am doing it all for a reason. In turn, I will try to make the game better and update it periodically.

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