DevLog #1


General:

- Adjusted tags for objects so that planes are not distracted by "garbage" objects, except for the player's ship.

- Fixed collisions for bombers.

- Made statistics for the results, which is shown after the completion of the level.

- Made test speed for enemies.

- Implemented the logic of calculating the number of destroyed aircraft of a certain type.

- Added pause functions.


Bombers:

- Flies and releases bombs at the player's ship.


Enemy ships:

- Spawn, move, shoot.

- The cannon has the idle property, but when there is a player's ship in sight, they begin to attack the player.


Torpedo bomber:

- Airplanes can fire torpedoes, they float to the ship.


Player ship:

- Made a barrel to repel torpedoes.

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