DevLog #1
General:
- Adjusted tags for objects so that planes are not distracted by "garbage" objects, except for the player's ship.
- Fixed collisions for bombers.
- Made statistics for the results, which is shown after the completion of the level.
- Made test speed for enemies.
- Implemented the logic of calculating the number of destroyed aircraft of a certain type.
- Added pause functions.
Bombers:
- Flies and releases bombs at the player's ship.
Enemy ships:
- Spawn, move, shoot.
- The cannon has the idle property, but when there is a player's ship in sight, they begin to attack the player.
Torpedo bomber:
- Airplanes can fire torpedoes, they float to the ship.
Player ship:
- Made a barrel to repel torpedoes.
AirBorne Sea
Naval Battles with planes and a ship.
Status | Released |
Author | WerFEST Software |
Genre | Shooter, Action, Survival |
Tags | 3D, Arcade, Difficult, Experimental, First-Person, Flight, Unreal Engine |
Languages | English, Russian |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, Interactive tutorial, Textless |
More posts
- Steam Early Access Release and Updates.Aug 04, 2023
- Demo-Version and UpdatesMay 06, 2023
- Steam Page and New DevLog!Mar 14, 2023
- Skills Tree and much more [b37]Jul 28, 2022
- Biggest update b36Apr 24, 2022
- FIRST PLANES / Photomode test / VFX effectsFeb 15, 2022
- Fixes, updates, newsFeb 07, 2022
- Widgets and Test ModelsJan 23, 2022
Leave a comment
Log in with itch.io to leave a comment.